axle OS
x86_32 UNIX-like hobby OS
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game_state Struct Reference
Public Attributes
snake_player_t
*
player
char
last_move
uint8_t
last_head_x
uint8_t
last_head_y
int
is_running
The documentation for this struct was generated from the following file:
src/user/shell/programs/snake/
snake.h
Generated by
1.8.14