axle OS
x86_32 UNIX-like hobby OS
util.h
1 #ifndef GFX_UTIL_H
2 #define GFX_UTIL_H
3 
4 #include "gfx.h"
5 
6 Window* containing_window(View* v);
7 Rect absolute_frame(View* view);
8 
9 #endif
Definition: rect.h:14
Definition: window.h:16
Definition: view.h:15